Saturday, 7 December 2013

Wings of Morpheus Evaluation


Wings of Morpheus evaluation

The wings of Morpheus is a project containing three optional steam punk characters that i had to create in Adobe illustrator and Photoshop going of a picture of myself the character I chose was the hero Henry Drayton a young brawler and his steam powered robot dog Dogma.
For research the first things I looked at were steam punk and 1910-1950 style games like Bioshock infinite, the darkness 1 and 2 and spider-man noir’s section of the game spider-man shattered dimensions.
I also looked at 1910-1950’s style films like lawless, Peter Jackson’s King Kong, and public enemy’s.
Going in to the project I was very new to Adobe Photoshop and illustrator but I knew the basics of the programs and over time I picked up the rest quickly.
Along with my lack of experience working with Adobe illustrator and Photoshop one of my flaws were bad time management also I feel I was working quite slow because I was new to the programs
Because of my experience with the programs I did not have extremely high expectations but when I finished the Photoshop side of the assignment I felt that  I did very good considering I was new to the programs for the illustrator I was also impressed with my results but I feel I could have done better.
The things I could have improved were the effects used on illustrator and a better range of the tools
The problems that I had were making the steam punk clothing to fit the image and not look baggy on the character but then I found the free transform tool and used that.
I also forgot that I needed a dogma character as my characters companion but soon fixed that problem.
After doing this project I learned a lot more about the computer programs Adobe illustrator and Photoshop I also learnt a lot more short cuts on the computer keyboard.
The main difficulties I had with the project were the limitations on how to use the programs but for a first attempt over all I think I did a pretty good job



http://en.wikipedia.org/wiki/Marvel_Noir

http://www.imdb.com/title/tt1152836/

http://www.imdb.com/title/tt0360717/?ref_=sr_1

Task 1 Technical Glossary





http://en.wikipedia.org/wiki/Image_resolution


http://en.wikipedia.org/wiki/Camera

Unit 78 – Digital Graphics for Computer Games task 3

PIXEL ART
Pixel art is an art style created using raster graphics and is used in indie games and relatively old games like Pac man, super Mario brothers and Robocop versus terminator





CONCEPT ART
Concept art is an art form that artists for games/films use before a final design. If a company is making a game that is set in the future the artists would do some drawings of a futuristic scenery or futuristic hover vehicles.









TEXTURE ART
Texture art is an art form that is used too makes characters or surfaces as realistic as possible for example if a designer makes a brick wall a texture artist would make a texture pack to lay over the brick wall with darker shading for inside the cracks and bevels in patterns





BACKGROUND GRAPHICS
Background graphics are images or animations on a loop featured in the games background whiles players are fighting in front of them. These are here to give the battle arena some atmosphere.





PRINT MEDIA ART
Print media art is used on game boxes and advertisements this is to cause publicity for the game and get the game out in the open.his also gives potential buyers a look in to what the gme is going to look like.